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Castle Generator Blender Add-on
Gall, Richard ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The thesis focuses on creation of a Blender addon, that allows procedural castle generation.Unlike other solutions this addon offers generation of complete fortifications such as castle walls, keeps, towers and gates. The addon uses modern procedures in Blender such as geometry nodes. The addon was published online and tested by users
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Collections of Tools for Easy Game Assets Creation in Blender
Hrabovský, Milan ; Pečiva, Jan (referee) ; Chlubna, Tomáš (advisor)
The thesis deals with the creation of an add-on for the open source program Blender, whose task is to facilitate the creation of game assets for amateur developers. Unlike other addons that solve these problems in a more detailed but specific way, this solution is unification and simplification of these tools, for the basic needs of the user. For example, the user can generate snow, character, bounding boxes, merged object with skeleton, level of details, or use tools to explode objects, set active texture, calculate texel density for an object, and load objects on empty points.
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Castle Generator Blender Add-on
Gall, Richard ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The thesis focuses on creation of a Blender addon, that allows procedural castle generation.Unlike other solutions this addon offers generation of complete fortifications such as castle walls, keeps, towers and gates. The addon uses modern procedures in Blender such as geometry nodes. The addon was published online and tested by users
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